No. Encountered: 1x20
Armor Class: 7
Hit Dice: 2
Attacks:1 slashing and special (see below)
Damage: 1d6 (see special)
The Puckwudgie resembles a 3 feet tall human with a huge beer belly, claws for arms, the ability to make spikes appear on its back, an ability to conquer magic and spit fire out if its mouth.
When you see a Puckwudgie it is always best to avoid eye contact. Making eye contact will send them in a frenzy of kidnapping, killing and blood lust.
They prefer to use close combat weapons like swords and knifes to disable their victims. When in combat they will use magic that will blind or incapacitate their enemies. The Puckwudgie are a collective and will have 1 member of a party (if 1d8 or more) that acts as a magic user 1d8 levels in a fight. For every 4 Puckwudgie there will be 1 that carries a torch and will have the ability to spit out fire for 1d6 +2 damage.
The Puckwudgie will try to knock anyone unconscious before killing. They are more concerned with the profit of hostages then the spoils of the dead.
They can can be bartered with if a PC knows goblin.